text input now passes actual constructors instead of strings
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parent
223eea72e3
commit
645de97db2
6 changed files with 46 additions and 38 deletions
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@ -64,17 +64,10 @@ export function runApp(app: App, canvas: HTMLCanvasElement) {
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});
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window.addEventListener('keydown', (e) => {
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const result = handleKeyboard(e.key);
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if (result) {
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const event: Value = {
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kind: 'constructor',
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name: result.event,
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args: [{ kind: 'string', value: result.value }]
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}
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const event = handleKeyboard(e.key);
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if (event) {
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handleEvent(event);
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e.preventDefault();
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}
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})
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@ -20,8 +20,8 @@ view = state \
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w = 290,
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h = 30,
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focused = True,
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onInput = "UpdateText",
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onSubmit = "Submit"
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onInput = UpdateText,
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onSubmit = Submit
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}
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]
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}
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@ -54,6 +54,6 @@ export type UIValue =
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| { kind: 'clickable', child: UIValue, event: string }
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| { kind: 'padding', child: UIValue, amount: number }
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| { kind: 'stack', children: UIValue[] }
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| { kind: 'text-input', value: string, placeholder: string, x: number, y: number, w: number, h: number, focused: boolean, onInput: string, onSubmit: string }
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| { kind: 'text-input', value: string, placeholder: string, x: number, y: number, w: number, h: number, focused: boolean, onInput: Value, onSubmit: Value }
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export type Value = IntValue | FloatValue | StringValue | Closure | ListValue | RecordValue | ConstructorValue | NativeFunction;
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10
src/ui-components.cg
Normal file
10
src/ui-components.cg
Normal file
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@ -0,0 +1,10 @@
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button = config \
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Clickable {
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event = config.event,
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child = Stack {
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children = [
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Rect { w = 100, h = 40, color = "blue" },
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Text { content = config.label, x = 10, y = 25}
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]
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}
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};
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51
src/ui.ts
51
src/ui.ts
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@ -1,4 +1,4 @@
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import type { UIValue } from './types';
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import type { UIValue, Value } from './types';
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type ClickRegion = {
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x: number;
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@ -13,14 +13,14 @@ type TextInputRegion = {
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y: number;
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width: number;
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height: number;
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inputId: string;
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submitId: string;
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inputConstructor: Value;
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submitConstructor: Value;
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}
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let clickRegions: ClickRegion[] = [];
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let textInputRegions: TextInputRegion[] = [];
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let focusedInput: string | null = null;
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let focusedInputSubmit: string | null = null;
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let focusedInput: Value | null = null;
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let focusedInputSubmit: Value | null = null;
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export function render(ui: UIValue, canvas: HTMLCanvasElement) {
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const ctx = canvas.getContext('2d');
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@ -102,11 +102,11 @@ function renderUI(ui: UIValue, ctx: CanvasRenderingContext2D, x: number, y: numb
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y: y + ui.y,
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width: ui.w,
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height: ui.h,
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inputId: ui.onInput,
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submitId: ui.onSubmit
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inputConstructor: ui.onInput,
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submitConstructor: ui.onSubmit
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});
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if (ui.focused && ui.onInput === focusedInput) {
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if (ui.focused && focusedInput && (ui.onInput as any).name === (focusedInput as any).name) {
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currentInputValue = ui.value;
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}
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@ -191,8 +191,8 @@ export function hitTestTextInput(x: number, y: number): boolean {
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for (const region of textInputRegions) {
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if (x >= region.x && x < region.x + region.width &&
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y >= region.y && y < region.y + region.height) {
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focusedInput = region.inputId;
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focusedInputSubmit = region.submitId;
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focusedInput = region.inputConstructor;
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focusedInputSubmit = region.submitConstructor;
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return true;
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}
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}
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@ -202,36 +202,41 @@ export function hitTestTextInput(x: number, y: number): boolean {
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return false;
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}
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export function getFocusedInput(): string | null {
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export function getFocusedInput(): Value | null {
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return focusedInput;
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}
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export function storeInputValue(inputId: string, value: string) {
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if (inputId === focusedInput) {
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currentInputValue = value;
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}
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}
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export function handleKeyboard(key: string): { event: string, value: string } | null {
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export function handleKeyboard(key: string): Value | null {
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if (!focusedInput) return null;
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if (key === 'Enter') {
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return focusedInputSubmit
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? { event: focusedInputSubmit, value: currentInputValue }
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: null;
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if (!focusedInputSubmit) return null;
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return {
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kind: 'constructor',
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name: (focusedInputSubmit as any).name,
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args: [{ kind: 'string', value: currentInputValue }]
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};
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}
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if (key === 'Backspace') {
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const newValue = currentInputValue.slice(0, -1);
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currentInputValue = newValue;
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return { event: focusedInput, value: newValue };
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return {
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kind: 'constructor',
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name: (focusedInput as any).name,
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args: [{ kind: 'string', value: newValue }]
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};
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}
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// Character
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if (key.length === 1) {
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const newValue = currentInputValue + key;
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currentInputValue = newValue;
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return { event: focusedInput, value: newValue };
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return {
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kind: 'constructor',
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name: (focusedInput as any).name,
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args: [{ kind: 'string', value: newValue }]
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};
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}
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return null;
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@ -87,7 +87,7 @@ export function valueToUI(value: Value): UIValue {
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if (value.kind !== 'string' || placeholder.kind !== 'string' ||
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x.kind !== 'int' || y.kind !== 'int' || w.kind !== 'int' || h.kind !== 'int' ||
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onInput.kind !== 'string' || onSubmit.kind !== 'string')
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onInput.kind !== 'constructor' || onSubmit.kind !== 'constructor')
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throw new Error('Invalid TextInput fields');
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const isFocused = focused.kind === 'constructor' && focused.name === 'True';
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@ -101,8 +101,8 @@ export function valueToUI(value: Value): UIValue {
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w: w.value,
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h: h.value,
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focused: isFocused,
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onInput: onInput.value,
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onSubmit: onSubmit.value
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onInput: onInput,
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onSubmit: onSubmit
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};
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}
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