cg/src
2026-02-03 22:56:17 -07:00
..
ast.ts Adding spread operator. starting to build a stdlib. omg 2026-02-02 21:20:39 -07:00
builtins.ts better fonts temporarily 2026-02-03 18:06:03 -07:00
counter.cg Adding builtins as native-functions. desugaring symbols as native function application. except ~ which is the new pipe operator, > is now greater than 2026-02-02 20:10:32 -07:00
design-tokens.cg fixing hitTest bounds for clickable. using Constructors for Clickable events. starting to think about design systems.. 2026-02-03 13:00:54 -07:00
env.ts First commit for CG 2026-01-29 22:39:33 -07:00
interpreter.ts Adding spread operator. starting to build a stdlib. omg 2026-02-02 21:20:39 -07:00
lexer.ts Adding spread operator. starting to build a stdlib. omg 2026-02-02 21:20:39 -07:00
main.ts Trying to make a text input. this shit is hard 2026-02-03 22:56:17 -07:00
parser.ts Fixing parsing matches, now we can grab full expressions in the body, reducing the need for parens to wrap multi-line match cases 2026-02-03 21:52:13 -07:00
runtime.ts creating a CG text input 2026-02-03 18:02:19 -07:00
stdlib.cg Typo 2026-02-02 23:19:43 -07:00
test.cg even more stdlib 2026-02-02 23:19:24 -07:00
tests.ts Started working on CG UI primitives. rendering to a canvas 2026-02-01 21:35:04 -07:00
textinput-test.cg Trying to make a text input. this shit is hard 2026-02-03 22:56:17 -07:00
types.ts creating a CG text input 2026-02-03 18:02:19 -07:00
ui-components.cg Trying to make a text input. this shit is hard 2026-02-03 22:56:17 -07:00
ui.ts better fonts temporarily 2026-02-03 18:06:03 -07:00
valueToUI.ts creating a CG text input 2026-02-03 18:02:19 -07:00