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Lua

------------------
-- Window class --
------------------
require "lfs"
-- Window class table
window = {}
-- List of active windows by window widget
window.bywidget = setmetatable({}, { __mode = "k" })
-- Widget construction aliases
local function entry() return widget{type="entry"} end
local function eventbox() return widget{type="eventbox"} end
local function hbox() return widget{type="hbox"} end
local function label() return widget{type="label"} end
local function notebook() return widget{type="notebook"} end
local function vbox() return widget{type="vbox"} end
-- Build and pack window widgets
function window.build()
-- Create a table for widgets and state variables for a window
local w = {
win = widget{type="window"},
ebox = eventbox(),
layout = vbox(),
paned = widget{type="vpaned"},
tabs = notebook(),
-- Tablist widget
tablist = lousy.widget.tablist(),
-- Status bar widgets
sbar = {
layout = hbox(),
ebox = eventbox(),
-- Left aligned widgets
l = {
layout = hbox(),
ebox = eventbox(),
uri = label(),
hist = label(),
loaded = label(),
},
-- Fills space between the left and right aligned widgets
sep = eventbox(),
-- Right aligned widgets
r = {
layout = hbox(),
ebox = eventbox(),
buf = label(),
ssl = label(),
tabi = label(),
scroll = label(),
},
},
-- Vertical menu window widget (completion results, bookmarks, qmarks, ..)
menu = lousy.widget.menu(),
-- Input bar widgets
ibar = {
layout = hbox(),
ebox = eventbox(),
prompt = label(),
input = entry(),
},
closed_tabs = {}
}
-- Assemble window
w.ebox.child = w.paned
w.paned:pack1(w.layout)
w.win.child = w.ebox
-- Pack tablist
w.layout:pack(w.tablist.widget)
-- Pack notebook
w.layout:pack(w.tabs, { expand = true, fill = true })
-- Pack left-aligned statusbar elements
local l = w.sbar.l
l.layout:pack(l.uri)
l.layout:pack(l.hist)
l.layout:pack(l.loaded)
l.ebox.child = l.layout
-- Pack right-aligned statusbar elements
local r = w.sbar.r
r.layout:pack(r.buf)
r.layout:pack(r.ssl)
r.layout:pack(r.tabi)
r.layout:pack(r.scroll)
r.ebox.child = r.layout
-- Pack status bar elements
local s = w.sbar
s.layout:pack(l.ebox)
s.layout:pack(s.sep, { expand = true, fill = true })
s.layout:pack(r.ebox)
s.ebox.child = s.layout
w.layout:pack(s.ebox)
-- Pack menu widget
w.layout:pack(w.menu.widget)
w.menu:hide()
-- Pack input bar
local i = w.ibar
i.layout:pack(i.prompt)
i.layout:pack(i.input, { expand = true, fill = true })
i.ebox.child = i.layout
w.layout:pack(i.ebox)
-- Other settings
i.input.show_frame = false
w.tabs.show_tabs = false
l.loaded:hide()
l.hist:hide()
l.uri.selectable = true
r.ssl:hide()
-- Allows indexing of window struct by window widget
window.bywidget[w.win] = w
return w
end
-- Table of functions to call on window creation. Normally used to add signal
-- handlers to the new windows widgets.
window.init_funcs = {
-- Attach notebook widget signals
notebook_signals = function (w)
w.tabs:add_signal("page-added", function (nbook, view, idx)
luakit.idle_add(function ()
w:update_tab_count()
w:update_tablist()
return false
end)
end)
w.tabs:add_signal("switch-page", function (nbook, view, idx)
w.view = nil
w:set_mode()
-- Update widgets after tab switch
luakit.idle_add(function ()
w:update_tab_count()
w:update_win_title()
w:update_uri()
w:update_progress()
w:update_tablist()
w:update_buf()
w:update_ssl()
w:update_hist()
return false
end)
end)
w.tabs:add_signal("page-reordered", function (nbook, view, idx)
w:update_tab_count()
w:update_tablist()
end)
end,
last_win_check = function (w)
w.win:add_signal("destroy", function ()
-- call the quit function if this was the last window left
if #luakit.windows == 0 then luakit.quit() end
if w.close_win then w:close_win() end
end)
end,
key_press_match = function (w)
w.win:add_signal("key-press", function (_, mods, key)
-- Match & exec a bind
local success, match = xpcall(
function () return w:hit(mods, key) end,
function (err) w:error(debug.traceback(err, 3)) end)
if success and match then
return true
end
end)
end,
tablist_tab_click = function (w)
w.tablist:add_signal("tab-clicked", function (_, index, mods, button)
if button == 1 then
w.tabs:switch(index)
return true
elseif button == 2 then
w:close_tab(w.tabs[index])
return true
end
end)
end,
apply_window_theme = function (w)
local s, i = w.sbar, w.ibar
-- Set foregrounds
for wi, v in pairs({
[s.l.uri] = theme.uri_sbar_fg,
[s.l.hist] = theme.hist_sbar_fg,
[s.l.loaded] = theme.sbar_loaded_fg,
[s.r.buf] = theme.buf_sbar_fg,
[s.r.tabi] = theme.tabi_sbar_fg,
[s.r.scroll] = theme.scroll_sbar_fg,
[i.prompt] = theme.prompt_ibar_fg,
[i.input] = theme.input_ibar_fg,
}) do wi.fg = v end
-- Set backgrounds
for wi, v in pairs({
[s.l.ebox] = theme.sbar_bg,
[s.r.ebox] = theme.sbar_bg,
[s.sep] = theme.sbar_bg,
[s.ebox] = theme.sbar_bg,
[i.ebox] = theme.ibar_bg,
[i.input] = theme.input_ibar_bg,
}) do wi.bg = v end
-- Set fonts
for wi, v in pairs({
[s.l.uri] = theme.uri_sbar_font,
[s.l.hist] = theme.hist_sbar_font,
[s.l.loaded] = theme.sbar_loaded_font,
[s.r.buf] = theme.buf_sbar_font,
[s.r.ssl] = theme.ssl_sbar_font,
[s.r.tabi] = theme.tabi_sbar_font,
[s.r.scroll] = theme.scroll_sbar_font,
[i.prompt] = theme.prompt_ibar_font,
[i.input] = theme.input_ibar_font,
}) do wi.font = v end
end,
set_default_size = function (w)
local size = globals.default_window_size or "800x600"
if string.match(size, "^%d+x%d+$") then
w.win:set_default_size(string.match(size, "^(%d+)x(%d+)$"))
else
warn("E: window.lua: invalid window size: %q", size)
end
end,
set_window_icon = function (w)
local path = (luakit.dev_paths and os.exists("./extras/luakit.png")) or
os.exists("/usr/share/pixmaps/luakit.png")
if path then w.win.icon = path end
end,
clear_urgency_hint = function (w)
w.win:add_signal("focus", function ()
w.win.urgency_hint = false
end)
end,
}
-- Helper functions which operate on the window widgets or structure.
window.methods = {
-- Wrapper around the bind plugin's hit method
hit = function (w, mods, key, opts)
local opts = lousy.util.table.join(opts or {}, {
enable_buffer = w:is_mode("normal"),
buffer = w.buffer,
})
local caught, newbuf = lousy.bind.hit(w, w.binds, mods, key, opts)
if w.win then -- Check binding didn't cause window to exit
w.buffer = newbuf
w:update_buf()
end
return caught
end,
-- Wrapper around the bind plugin's match_cmd method
match_cmd = function (w, buffer)
return lousy.bind.match_cmd(w, get_mode("command").binds, buffer)
end,
-- enter command or characters into command line
enter_cmd = function (w, cmd, opts)
w:set_mode("command")
w:set_input(cmd, opts)
end,
-- run command as if typed into the command line
run_cmd = function (w, cmd, opts)
w:enter_cmd(cmd, opts)
w:activate()
end,
-- insert a string into the command line at the current cursor position
insert_cmd = function (w, str)
if not str then return end
local i = w.ibar.input
local text = i.text
local pos = i.position
local left, right = string.sub(text, 1, pos), string.sub(text, pos+1)
i.text = left .. str .. right
i.position = pos + #str
end,
-- Emulates pressing the Return key in input field
activate = function (w)
w.ibar.input:emit_signal("activate")
end,
del_word = function (w)
local i = w.ibar.input
local text = i.text
local pos = i.position
if text and #text > 1 and pos > 1 then
local left, right = string.sub(text, 2, pos), string.sub(text, pos+1)
if not string.find(left, "%s") then
left = ""
elseif string.find(left, "%w+%s*$") then
left = string.sub(left, 0, string.find(left, "%w+%s*$") - 1)
elseif string.find(left, "%W+%s*$") then
left = string.sub(left, 0, string.find(left, "%W+%s*$") - 1)
end
i.text = string.sub(text, 1, 1) .. left .. right
i.position = #left + 1
end
end,
del_line = function (w)
local i = w.ibar.input
if not string.match(i.text, "^[:/?]$") then
i.text = string.sub(i.text, 1, 1)
i.position = -1
end
end,
del_backward_char = function (w)
local i = w.ibar.input
local text = i.text
local pos = i.position
if pos > 1 then
i.text = string.sub(text, 0, pos - 1) .. string.sub(text, pos + 1)
i.position = pos - 1
end
end,
del_forward_char = function (w)
local i = w.ibar.input
local text = i.text
local pos = i.position
i.text = string.sub(text, 0, pos) .. string.sub(text, pos + 2)
i.position = pos
end,
beg_line = function (w)
local i = w.ibar.input
i.position = 1
end,
end_line = function (w)
local i = w.ibar.input
i.position = -1
end,
forward_char = function (w)
local i = w.ibar.input
i.position = i.position + 1
end,
backward_char = function (w)
local i = w.ibar.input
local pos = i.position
if pos > 1 then
i.position = pos - 1
end
end,
forward_word = function (w)
local i = w.ibar.input
local text = i.text
local pos = i.position
if text and #text > 1 then
local right = string.sub(text, pos+1)
if string.find(right, "%w+") then
local _, move = string.find(right, "%w+")
i.position = pos + move
end
end
end,
backward_word = function (w)
local i = w.ibar.input
local text = i.text
local pos = i.position
if text and #text > 1 and pos > 1 then
local left = string.reverse(string.sub(text, 2, pos))
if string.find(left, "%w+") then
local _, move = string.find(left, "%w+")
i.position = pos - move
end
end
end,
-- Shows a notification until the next keypress of the user.
notify = function (w, msg, set_mode)
if set_mode ~= false then w:set_mode() end
w:set_prompt(msg, { fg = theme.notif_fg, bg = theme.notif_bg })
end,
warning = function (w, msg, set_mode)
if set_mode ~= false then w:set_mode() end
w:set_prompt(msg, { fg = theme.warning_fg, bg = theme.warning_bg })
end,
error = function (w, msg, set_mode)
if set_mode ~= false then w:set_mode() end
w:set_prompt("Error: "..msg, { fg = theme.error_fg, bg = theme.error_bg })
end,
-- Set and display the prompt
set_prompt = function (w, text, opts)
local prompt, ebox, opts = w.ibar.prompt, w.ibar.ebox, opts or {}
prompt:hide()
-- Set theme
fg, bg = opts.fg or theme.ibar_fg, opts.bg or theme.ibar_bg
if prompt.fg ~= fg then prompt.fg = fg end
if ebox.bg ~= bg then ebox.bg = bg end
-- Set text or remain hidden
if text then
prompt.text = lousy.util.escape(text)
prompt:show()
end
end,
-- Set display and focus the input bar
set_input = function (w, text, opts)
local input, opts = w.ibar.input, opts or {}
input:hide()
-- Set theme
fg, bg = opts.fg or theme.ibar_fg, opts.bg or theme.ibar_bg
if input.fg ~= fg then input.fg = fg end
if input.bg ~= bg then input.bg = bg end
-- Set text or remain hidden
if text then
input.text = ""
input:show()
input:focus()
input.text = text
input.position = opts.pos or -1
end
end,
-- GUI content update functions
update_tab_count = function (w)
w.sbar.r.tabi.text = string.format("[%d/%d]", w.tabs:current(), w.tabs:count())
end,
update_win_title = function (w)
local uri, title = w.view.uri, w.view.title
title = (title or "luakit") .. ((uri and " - " .. uri) or "")
local max = globals.max_title_len or 80
if #title > max then title = string.sub(title, 1, max) .. "..." end
w.win.title = title
end,
update_uri = function (w, link)
w.sbar.l.uri.text = lousy.util.escape((link and "Link: " .. link)
or (w.view and w.view.uri) or "about:blank")
end,
update_progress = function (w)
local p = w.view.progress
local loaded = w.sbar.l.loaded
if not w.view:loading() or p == 1 then
loaded:hide()
else
loaded:show()
loaded.text = string.format("(%d%%)", p * 100)
end
end,
update_scroll = function (w)
local scroll, label = w.view.scroll, w.sbar.r.scroll
local y, max, text = scroll.y, scroll.ymax
if max == 0 then text = "All"
elseif y == 0 then text = "Top"
elseif y == max then text = "Bot"
else text = string.format("%2d%%", (y / max) * 100)
end
if label.text ~= text then label.text = text end
end,
update_ssl = function (w)
local trusted = w.view:ssl_trusted()
local ssl = w.sbar.r.ssl
if trusted ~= nil and not w.checking_ssl then
ssl.fg = theme.notrust_fg
ssl.text = "(nocheck)"
ssl:show()
elseif trusted == true then
ssl.fg = theme.trust_fg
ssl.text = "(trust)"
ssl:show()
elseif trusted == false then
ssl.fg = theme.notrust_fg
ssl.text = "(notrust)"
ssl:show()
else
ssl:hide()
end
end,
update_hist = function (w)
local hist = w.sbar.l.hist
local back, forward = w.view:can_go_back(), w.view:can_go_forward()
local s = (back and "+" or "") .. (forward and "-" or "")
if s ~= "" then
hist.text = '['..s..']'
hist:show()
else
hist:hide()
end
end,
update_buf = function (w)
local buf = w.sbar.r.buf
if w.buffer then
buf.text = lousy.util.escape(string.format(" %-3s", w.buffer))
buf:show()
else
buf:hide()
end
end,
update_binds = function (w, mode)
-- Generate the list of active key & buffer binds for this mode
w.binds = lousy.util.table.join((get_mode(mode) or {}).binds or {}, get_mode('all').binds or {})
-- Clear & hide buffer
w.buffer = nil
w:update_buf()
end,
update_tablist = function (w)
local current = w.tabs:current()
local fg, bg, nfg, snfg = theme.tab_fg, theme.tab_bg, theme.tab_ntheme, theme.selected_ntheme
local lfg, bfg, gfg = theme.tab_loading_fg, theme.tab_notrust_fg, theme.tab_trust_fg
local escape = lousy.util.escape
local tabs, tfmt = {}, ' <span foreground="%s">%s</span> %s'
for i, view in ipairs(w.tabs.children) do
-- Get tab number theme
local ntheme = nfg
if view:loading() then -- Show loading on all tabs
ntheme = lfg
elseif current == i then -- Show ssl trusted/untrusted on current tab
local trusted = view:ssl_trusted()
ntheme = snfg
if trusted == false or (trusted ~= nil and not w.checking_ssl) then
ntheme = bfg
elseif trusted then
ntheme = gfg
end
end
local title = view.title or view.uri or "(Untitled)"
tabs[i] = {
title = string.format(tfmt, ntheme or fg, i, escape(title)),
fg = (current == i and theme.tab_selected_fg) or fg,
bg = (current == i and theme.tab_selected_bg) or bg,
}
end
if #tabs < 2 then tabs, current = {}, 0 end
w.tablist:update(tabs, current)
end,
new_tab = function (w, arg, switch, order)
local view
-- Use blank tab first
if w.has_blank and w.tabs:count() == 1 and w.tabs[1].uri == "about:blank" then
view = w.tabs[1]
end
w.has_blank = nil
-- Make new webview widget
if not view then
view = webview.new(w)
-- Get tab order function
if not order and taborder then
order = (switch == false and taborder.default_bg)
or taborder.default
end
pos = w.tabs:insert((order and order(w, view)) or -1, view)
if switch ~= false then w.tabs:switch(pos) end
end
-- Load uri or webview history table
if type(arg) == "string" then view.uri = arg
elseif type(arg) == "table" then view.history = arg end
-- Update statusbar widgets
w:update_tab_count()
w:update_tablist()
return view
end,
-- close the current tab
close_tab = function (w, view, blank_last)
view = view or w.view
-- Treat a blank last tab as an empty notebook (if blank_last=true)
if blank_last ~= false and w.tabs:count() == 1 then
if not view:loading() and view.uri == "about:blank" then return end
w:new_tab("about:blank", false)
w.has_blank = true
end
-- Save tab history
local tab = {hist = view.history,}
-- And relative location
local index = w.tabs:indexof(view)
if index ~= 1 then tab.after = w.tabs[index-1] end
table.insert(w.closed_tabs, tab)
view:destroy()
w:update_tab_count()
w:update_tablist()
end,
close_win = function (w, force)
-- Ask plugins if it's OK to close last window
if not force and (#luakit.windows == 1) then
local emsg = luakit.emit_signal("can-close", w)
if emsg then
assert(type(emsg) == "string", "invalid exit error message")
w:error(string.format("Can't close luakit: %s (force close "
.. "with :q! or :wq!)", emsg))
return false
end
end
w:emit_signal("close")
-- Close all tabs
while w.tabs:count() ~= 0 do
w:close_tab(nil, false)
end
-- Destroy tablist
w.tablist:destroy()
-- Remove from window index
window.bywidget[w.win] = nil
-- Clear window struct
w = setmetatable(w, {})
-- Recursively remove widgets from window
local children = lousy.util.recursive_remove(w.win)
-- Destroy all widgets
for i, c in ipairs(lousy.util.table.join(children, {w.win})) do
if c.hide then c:hide() end
c:destroy()
end
-- Remove all window table vars
for k, _ in pairs(w) do w[k] = nil end
-- Quit if closed last window
if #luakit.windows == 0 then luakit.quit() end
end,
-- Navigate current view or open new tab
navigate = function (w, uri, view)
view = view or w.view
if view then
local js = string.match(uri, "^javascript:(.+)$")
if js then
return view:eval_js(luakit.uri_decode(js))
end
view.uri = uri
else
return w:new_tab(uri)
end
end,
-- Save, restart luakit and reload session.
restart = function (w)
-- Generate luakit launch command.
local args = {({string.gsub(luakit.execpath, " ", "\\ ")})[1]}
if luakit.verbose then table.insert(args, "-v") end
-- Relaunch without libunique bindings?
if luakit.nounique then table.insert(args, "-U") end
-- Get new config path
local conf
if luakit.confpath ~= "/etc/xdg/luakit/rc.lua" and os.exists(luakit.confpath) then
conf = luakit.confpath
table.insert(args, string.format("-c %q", conf))
end
-- Check config has valid syntax
local cmd = table.concat(args, " ")
if luakit.spawn_sync(cmd .. " -k") ~= 0 then
return w:error("Cannot restart, syntax error in configuration file"..((conf and ": "..conf) or "."))
end
-- Save session.
local wins = {}
for _, w in pairs(window.bywidget) do table.insert(wins, w) end
session.save(wins)
-- Replace current process with new luakit instance.
luakit.exec(cmd)
end,
-- Intelligent open command which can detect a uri or search argument.
search_open = function (w, arg)
local lstring = lousy.util.string
local match, find = string.match, string.find
-- Detect blank uris
if not arg or match(arg, "^%s*$") then return "about:blank" end
-- Strip whitespace and split by whitespace into args table
local args = lstring.split(lstring.strip(arg))
-- Guess if first argument is an address, search engine, file
if #args == 1 then
local uri = args[1]
if uri == "about:blank" then return uri end
-- Check if search engine name
if search_engines[uri] then
return string.format(search_engines[uri], "")
end
-- Navigate if . or / in uri (I.e. domains, IP's, scheme://)
if find(uri, "%.") or find(uri, "/") then return uri end
-- Navigate if this is a javascript-uri
if find(uri, "^javascript:") then return uri end
-- Valid hostnames to check
local hosts = { "localhost" }
if globals.load_etc_hosts ~= false then
hosts = lousy.util.get_etc_hosts()
end
-- Check hostnames
for _, h in pairs(hosts) do
if h == uri or match(uri, "^"..h..":%d+$") then return uri end
end
-- Check for file in filesystem
if globals.check_filepath ~= false then
if lfs.attributes(uri) then return "file://" .. uri end
end
end
-- Find search engine (or use search_engines.default)
local engine = "default"
if args[1] and search_engines[args[1]] then
engine = args[1]
table.remove(args, 1)
end
-- URI encode search terms
local terms = luakit.uri_encode(table.concat(args, " "))
return string.format(search_engines[engine], terms)
end,
-- Increase (or decrease) the last found number in the current uri
inc_uri = function (w, arg)
local uri = string.gsub(w.view.uri, "(%d+)([^0-9]*)$", function (num, rest)
return string.format("%0"..#num.."d", tonumber(num) + (arg or 1)) .. rest
end)
return uri
end,
-- Tab traversing functions
next_tab = function (w, n)
w.tabs:switch((((n or 1) + w.tabs:current() -1) % w.tabs:count()) + 1)
end,
prev_tab = function (w, n)
w.tabs:switch(((w.tabs:current() - (n or 1) -1) % w.tabs:count()) + 1)
end,
goto_tab = function (w, n)
if n and (n == -1 or n > 0) then
return w.tabs:switch((n <= w.tabs:count() and n) or -1)
end
end,
-- For each tab, switches to that tab and calls the given function passing
-- it the view contained in the tab.
each_tab = function (w, fn)
for index = 1, w.tabs:count() do
w:goto_tab(index)
fn(w.tabs[index])
end
end,
-- If argument is form-active or root-active, emits signal. Ignores all
-- other signals.
emit_form_root_active_signal = function (w, s)
if s == "form-active" then
w.view:emit_signal("form-active")
elseif s == "root-active" then
w.view:emit_signal("root-active")
end
end,
}
-- Ordered list of class index functions. Other classes (E.g. webview) are able
-- to add their own index functions to this list.
window.indexes = {
-- Find function in window.methods first
function (w, k) return window.methods[k] end
}
-- Create new window
function window.new(uris)
local w = window.build()
-- Set window metatable
setmetatable(w, {
__index = function (_, k)
-- Check widget structure first
local v = rawget(w, k)
if v then return v end
-- Call each window index function
for _, index in ipairs(window.indexes) do
v = index(w, k)
if v then return v end
end
end,
})
-- Setup window widget for signals
lousy.signal.setup(w)
-- Call window init functions
for _, func in pairs(window.init_funcs) do
func(w)
end
-- Populate notebook with tabs
for _, uri in ipairs(uris or {}) do
w:new_tab(w:search_open(uri), false)
end
-- Make sure something is loaded
if w.tabs:count() == 0 then
w:new_tab(w:search_open(globals.homepage), false)
end
-- Set initial mode
w:set_mode()
-- Show window
w.win:show()
return w
end
-- vim: et:sw=4:ts=8:sts=4:tw=80