Fixed day10. Well.. got an answer, but it isn't pretty. Hard coded

something, and left a bunch of cruft in. Oh well.
master
Dustin Swan 12 months ago
parent 17c5af6d8d
commit 90a32e4439
Signed by: dustinswan
GPG Key ID: AB49BD6B2B3A6377

@ -43,6 +43,7 @@ pub fn main() !void {
// capture the loop's coordinates in a map // capture the loop's coordinates in a map
var loop = std.ArrayList(Coord).init(allocator); var loop = std.ArrayList(Coord).init(allocator);
defer loop.deinit(); defer loop.deinit();
try loop.append(startCoord); try loop.append(startCoord);
try loop.append(paths[0]); try loop.append(paths[0]);
@ -84,83 +85,65 @@ pub fn main() !void {
var visited = std.AutoHashMap(Coord, void).init(allocator); var visited = std.AutoHashMap(Coord, void).init(allocator);
defer visited.deinit(); defer visited.deinit();
var prev = startCoord; // scarn left to right, keeping track of if we're "in" or "out" of the loop
for (loop.items) |c| { var numVisited: u16 = 0;
// find the coord to the "right" for (0..height) |r| {
var coord: ?Coord = null; var in: bool = false;
if (prev.row < c.row) { var lastAngle: ?u8 = null;
coord = Coord{ .row = c.row, .col = c.col - 1 };
} else if (prev.row > c.row) { for (0..width) |c| {
coord = Coord{ .row = c.row, .col = c.col + 1 }; const coord = Coord{ .row = r, .col = c };
} else if (prev.col < c.col) { const value = grid[coordToIndex(coord, width)];
coord = Coord{ .row = c.row + 1, .col = c.col };
} else { const onLoop = contains(&loop, coord);
coord = Coord{ .row = c.row - 1, .col = c.col }; if (onLoop) {
} if (value == 'S') {
lastAngle = 'L'; // '7' for test data.. TODO don't hard code this
try visitAllNeighbors(coord.?, &visited, &loop, grid, width, height); } else if (value == '|') { // hit a part of the loop. toggle "in"
prev = c; in = !in;
} } else if (value == 'L' or value == 'F') { // we're starting to go "along" the loop
lastAngle = value;
// looking at my printed grid, there are a bunch of stragglers. Donno how. Let's count them } else if (value == '7' or value == 'J') { // we're coming out of the edge of the loop
// var stragglers = std.ArrayList(Coord).init(allocator); if ((value == '7' and lastAngle == 'L') or (value == 'J' and lastAngle == 'F')) {
// defer stragglers.deinit(); in = !in;
// }
// for (grid) |i| { }
// const c = indexToCoord(i, width); }
// const ns = neighbors(c, width, height);
// var allVisited = true; if (!onLoop and in) { // if we aren't on a loop, and inside, add it to the list!
// for (ns) |n| { numVisited += 1;
// if (n != null and visited.get(n.?) != null) { try visited.put(coord, {});
// allVisited = false; }
// } }
// } }
// if (allVisited) {
// try visited.put(c, {});
// }
// }
printGrid(grid, width, visited, &loop); printGrid(grid, width, visited, &loop);
std.debug.print("Part 2: {any}\n", .{visited.count()}); std.debug.print("Part 2: {any}\n", .{numVisited});
} }
fn printGrid(grid: []const u8, width: usize, visited: anytype, loop: anytype) void { fn printGrid(grid: []const u8, width: usize, visited: anytype, loop: anytype) void {
for (grid, 0..) |value, idx| { for (grid, 0..) |value, idx| {
const c = indexToCoord(idx, width); const c = indexToCoord(idx, width);
if (contains(loop, c)) { if (contains(loop, c)) {
// std.debug.print("{c}", .{value}); const code: u16 = switch (value) {
std.debug.print(" ", .{}); '-' => 0x2501,
'|' => 0x2503,
'F' => 0x250F,
'7' => 0x2513,
'J' => 0x251B,
else => 0x2517,
};
std.debug.print("{u}", .{code});
} else if (visited.get(c) != null) { } else if (visited.get(c) != null) {
std.debug.print("X", .{}); std.debug.print("X", .{});
} else if (value == '\n') { } else if (value == '\n') {
std.debug.print("{c}", .{value}); std.debug.print("{c}", .{value});
} else { } else {
// std.debug.print("{c}", .{value});
std.debug.print(".", .{}); std.debug.print(".", .{});
} }
} }
} }
fn visitAllNeighbors(c: Coord, visited: anytype, loop: anytype, grid: []const u8, width: usize, height: usize) !void {
// if it's been visited, get out
if (visited.get(c) != null) {
return;
}
if (contains(loop, c)) {
return;
}
try visited.put(c, {});
const ns = neighbors(c, width, height);
for (ns) |neighbor| {
if (neighbor) |n| {
try visitAllNeighbors(n, visited, loop, grid, width, height);
}
}
}
fn contains(ar: *std.ArrayList(Coord), item: Coord) bool { fn contains(ar: *std.ArrayList(Coord), item: Coord) bool {
for (ar.items) |i| { for (ar.items) |i| {
if (i.row == item.row and i.col == item.col) { if (i.row == item.row and i.col == item.col) {

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