omg i'm text editing

master
Dustin Swan 2 days ago
parent 824d4f61de
commit 735db38a2f
Signed by: dustinswan
GPG Key ID: 30D46587E2100467

@ -32,6 +32,18 @@ filter = f list \ list
| True \ [x, ...filter f xs]
| False \ filter f xs);
# insertAt : Int \ a \ List a
insertAt = idx el list \ list
| [] \ [el]
| [x, ...xs] \ (idx
| 0 \ [el, x, ...xs]
| n \ [x, ...insertAt (n - 1) el xs]);
insertCharAt = text pos char \
before = slice text 0 pos;
after = slice text pos (len text);
before & char & after;
# updateAt
updateAt = i f list \ mapWithIndex (x j \
(i == j | True \ f x | False \ x)

@ -1,20 +1,46 @@
textEditor = name \
# defaults = {};
# c = { ...defaults, ...config };
source = getSource name;
lines = split "\n" source;
# clampCursor : State -> State
insertChar = char state \
newLines = updateAt state.cursorRow (line \
insertCharAt line state.cursorCol char
) state.lines;
{ state = state.{ lines = newLines, cursorCol = state.cursorCol + 1 }, emit = [] };
backspace = state \
state.cursorCol == 0
| True \ { state = state, emit = [] } # todo, join line, if not at row 0
| False \ (
newLines = updateAt state.cursorRow (line \
before = slice line 0 (state.cursorCol - 1);
after = slice line state.cursorCol (len line);
before & after) state.lines;
{ state = state.{ lines = newLines, cursorCol = state.cursorCol - 1 }, emit = [] });
enter = state \
line = nth state.cursorRow state.lines ~ unwrapOr "";
before = slice line 0 state.cursorCol;
after = slice line state.cursorCol (len line);
newLines = updateAt state.cursorRow (_ \ before) state.lines;
newLines2 = insertAt (state.cursorRow + 1) after newLines;
{ state = state.{ lines = newLines2, cursorCol = 0, cursorRow = state.cursorRow + 1 }, emit = [] };
clampCursor = state \
line = nth state.cursorRow lines ~ unwrapOr "";
line = nth state.cursorRow state.lines ~ unwrapOr "";
newRow = max 0 state.cursorRow;
newRow2 = min (len state.lines - 1) (state.cursorRow);
newRow2 = min (len state.lines - 1) newRow;
newCol = max 0 (state.cursorCol);
newCol2 = min (len line - 1) (state.cursorCol);
newCol2 = min (len line - 1) newCol;
state.{ cursorRow = newRow2, cursorCol = newCol2 };
@ -51,17 +77,44 @@ textEditor = name \
},
update = state event \ event
# | Key { key = " " } \ toggleFocused state
# | Key { key = "Enter" } \ toggleFocused state
| Key { key = "ArrowDown" } \ downArrow state
| Key { key = "j" } \ downArrow state
| Key { key = "j" } \ (state.mode
| Insert \ insertChar "j" state
| Normal \ downArrow state)
| Key { key = "ArrowUp" } \ upArrow state
| Key { key = "k" } \ upArrow state
| Key { key = "k" } \ (state.mode
| Insert \ insertChar "k" state
| Normal \ upArrow state)
| Key { key = "ArrowLeft" } \ leftArrow state
| Key { key = "h" } \ leftArrow state
| Key { key = "h" } \ (state.mode
| Insert \ insertChar "h" state
| Normal \ leftArrow state)
| Key { key = "ArrowRight" } \ rightArrow state
| Key { key = "l" } \ rightArrow state
| Key { key = "l" } \ (state.mode
| Insert \ insertChar "l" state
| Normal \ rightArrow state)
| Key { key = "i" } \ (state.mode
| Insert \ insertChar "i" state
| Normal \ { state = state.{ mode = state.mode | Normal \ Insert | _ \ Insert } })
| Key { key = "Escape" } \ { state = state.{ mode = state.mode | Insert \ Normal | _ \ Normal } }
| Key { key = "Backspace" } \ (state.mode
| Insert \ backspace state
| _ \ { state = state, emit = [] })
| Key { key = "Enter" } \ (state.mode
| Insert \ enter state
| _ \ { state = state, emit = [] })
# any other key
| Key { key = key, printable = True } \ (state.mode
| Insert \ insertChar key state
| _ \ { state = state, emit = [] })
| _ \ { state = state, emit = [] },

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